WebSphere MQ messages




WebSphere MQ messages

         WebSphere MQ messages are made up of two parts:
         1. Message descriptor
         2. Application data


Message descriptor

         You can access message control information using the MQMD structure.

            Types of message

         There are four types of message defined by WebSphere MQ:
                     Datagram 
         Request
         Reply 
         Report
Datagrams

         Use a datagram when you do not require a reply from the application that receives the message (that is, gets the message from the queue).
         An example of an application that could use datagrams is one that displays flight information in an airport lounge. A message could contain the data for a whole screen of flight information.

Request messages

         Use a request message when you want a reply from the application that receives the message.

Reply messages

         Use a reply message when you reply to another message.
          When you create a reply message, respect any options that were set in the message descriptor of the message to which you are replying.

Report messages

         Report messages inform applications about events such as the occurrence of an error when processing a message. They can be generated by:
          A queue manager,
          A message channel agent (for example, if they cannot deliver the message), or
          An application (for example, if it cannot use the data in the message).

Types of Report messages

         Exception report message.
         This is sent in response to a message with the exceptions flag set
         Expiry report message.
         This indicates that an application attempted to retrieve a message that had reached its expiry threshold.
         confirmation of arrival (COA) report message
         This indicates that the message has reached its target queue
         Confirmation of delivery (COD) report message.
         This indicates that the message has been retrieved by a receiving application
         Negative action notification (NAN) report message. This indicates that a request has not been successfully serviced


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Message Queuing Concepts




This technology builds on two basic concepts: messages and queues:

Queues:
A Queue is a container of messages. New messages are placed at the end of the queue, and messages
are usually retrieved from the front of the queue.
Queuing is the mechanism by which messages are held until an application is ready to process them.
 Queuing allows you to:
   1. Communicate between programs
   2. Select the order in which a program processes messages.
   3. Balance loads on a system
   4. Increase the availability of your applications 

Provides a buffer between the producer and consumer
Asynchronous
Producer and consumer communicates in Asynchronous mode . i.e. No wait state.
Synchronous
Producer must wait for the consumer to become available and complete the processing of the message before being able to continue
Batch processing
A server might not want to process  and consume each message as it arrives on a particular queue and process them in one batch.

Message:
A node in a system often needs to communicate information to, or request a service from, another node in that system or an interconnected system. This
piece of information or request can be considered a message
In message queuing, a message is a collection of data sent by one program and intended for another program.
WebSphere MQ defines four types of message:
  Datagram A simple message for which no reply is expected
  Request A message for which a reply is expected
  Reply A reply to a request message
  Report A message that describes an event such as the  
  occurrence of an error
A WebSphere MQ message consists of control information and application data.
The control information is defined in a message descriptor structure (MQMD) and contains such things as:
The type of the message
An identifier for the message
The priority for delivery of the message

Types of Messaging:
-- Point-to-point
-- Publish/Subscribe

Point-to-point Messaging

Many messages are intended to be consumed exactly once. The point within the system that consumes the message might or might not be known to the producer of the message.
The producer provides enough information for the messaging infrastructure to deliver the message to a single consumer.
In point-to-point messaging a message arrives once, and once only, at a single and correct destination.
Categories of PTP Messaging
Send and forget messaging:
A message is sent to a service that performs an action based on that message.
Request/reply messaging:
A message is sent to a service that performs an action based on that message and then returns a reply to the originator of the message.

Publish/Subscribe Messaging

Publish/subscribe messaging provides the concept of a topic on which any
number of interested consumers of information can subscribe in order to register
their interest. This is similar to the way that a person might subscribe only to
magazines about topics in which they are interested. Each topic provides
particular event or state information.












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What Is Message Queuing ?



Message Queuing


Message Queuing (aka MQ) is a way for applications running on various platforms, at various times and various servers, to communicate with each other across heterogeneous networks that may be temporarily off-line. It provides a form of communication between applications without the hassle of dealing with low-level communication interfaces/protocols. 

In a queuing environment, messages between therefor only the queuing system must be available. After the message is put in the queuing system, it is made available by the queuing system to the receiving application .
Messages are stored in queues until an application is ready to read and process them; this is an asynchronous communications method. A synchronous method is also possible, using the Request-Reply mechanism

This is one of important technology of Application servers and enterprise applications.

Main features of Message queuing:

1. There are no direct connections between programs.
2. Communication between programs can be time-independent.
3. Work can be carried out by small, self-contained programs.
4. Communication can be driven by events.
5. Applications can assign a priority to a message
6. Security.
7. Data integrity.
8. Recovery support.



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